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iPhone 8: The User Guide For all iPhone 8, iPhone 8 Plus and older iPhone model Users - Paperback
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iPhone 7 Guide: The iPhone Manual for Beginners, Seniors & for All iPhone Users - Paperback
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Pure Data: Electronic Music and Sound Design - Theory and Practice - Volume 1 - Paperback
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Apple Watch Series 5: The Simplified User Manual for iWatch Series 5 Owners - Paperback
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The Only Bitcoin Investing Book You'll Ever Need: An Absolute Beginner's Guide to the Cryptocurrency Which Is Changing the World and Your Finances in - Paperback
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Coding Roblox Games Made Easy: The ultimate guide to creating games with Roblox Studio and Lua Programming - Paperback
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Apple Watch Series 5: The iWatch Beginners, Dummies and Seniors' Guide with In-Depth Tips, Tricks and Tutorials on How to Master the New WatchOS 06 - Paperback
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Mastering the Commodore 64 - Paperback
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Press Reset: Ruin and Recovery in the Video Game Industry - Paperback
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Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion. - Paperback
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Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 2 (Third Edition) - Paperback
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Information Technology Essentials Volume 1 - Paperback
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Computer Science in K-12: An A-To-Z Handbook on Teaching Programming - Paperback
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A Human's Guide to Machine Intelligence: How Algorithms Are Shaping Our Lives and How We Can Stay in Control - Paperback
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Python Machine Learning For Beginners: Handbook For Machine Learning, Deep Learning And Neural Networks Using Python, Scikit-Learn And TensorFlow - Paperback
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Computer Programming Bible: A Step by Step Guide On How To Master From The Basics to Advanced of Python, C, C++, C#, HTML Coding Raspberry Pi3 - Paperback
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Javascript: The Definitive Guide: Master the World's Most-Used Programming Language - Paperback
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Algorithms - Paperback
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Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 1 (Fourth Edition) - Paperback
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Learn PROLOG Now! - Paperback
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Data-oriented design: software engineering for limited resources and short schedules - Paperback
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Lua 5.3 Reference Manual - Paperback
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Agile Excellence for Product Managers: A Guide to Creating Winning Products with Agile Development Teams - Paperback
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Learn C# in One Day and Learn It Well: C# for Beginners with Hands-on Project - Paperback
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Making Games for the Atari 2600 - Paperback
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Think Java: How to Think Like a Computer Scientist - Paperback
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Elements of Programming Interviews in Python: The Insiders' Guide - Paperback
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Learn Python in One Day and Learn It Well (2nd Edition): Python for Beginners with Hands-on Project. The only book you need to start coding in Python - Paperback
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Physics for Game Developers - Paperback
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Version Control with Git: Powerful Tools and Techniques for Collaborative Software Development - Paperback
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Hackers - Paperback
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A Theory of Fun for Game Design - Paperback
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Git Pocket Guide: A Working Introduction - Paperback
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Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive games and applications in UE5 - Paperback
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Programming Quantum Computers: Essential Algorithms and Code Samples - Paperback
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Working in Public: The Making and Maintenance of Open Source Software - Hardcover
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